2014 - 2015
--Planned lessons on programming basics for students aged 8-14 for educational and extracurricular software development, including in-class activities, take home assignments, and end of term test of comprehension
--Included lessons in Java, CSS, and the fundamentals of MicroWorlds – a videogame design platform used by the students to create unique games
--Acted as a leader for the Game Tech Institute, a program that helps young students develop their computer literacy at a
young age, while holding their interest by connecting it to video...