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Tutor profile: Anne B.

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Anne B.
Video Game Developer | B.S. in Computer Science | Tutored for 3 years
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Bio

About Anne

About Anne
I work in the video games industry as a gameplay engineer which means I spend my day looking at all kinds of complex software systems. Most of my programming experience has been with object oriented languages. Being in the video games industry, I am well versed in several types of computer science topics including databases, graphics, artificial intelligence, multi-threading, and optimization. I can help any student in an introductory computer science course, regardless of language, as well as those students needing help with more intermediate...

Teaching Experience

Teaching Experience
In college, I was an undergraduate TA for the intro level courses as well as all of the video game specific courses. I also tutored fellow undergrads in C and C++. I have three years experience helping teach computer science fundamentals and am very knowledgeable about object oriented languages. I also was an undergrad TA for the Java-based database course.
Education
Northwestern University
Computer Science
Bachelor's Degree
2015 - 2019

Work Experience

Work Experience
Zenimax, Gameplay Engineer
2019 - 2021
I am a gameplay engineer for a triple A video game studio. I work primarily in C++ with an in house game engine. I've worked on a variety of things during my time here including creating debugging tools for designers, implementing asynchronous protocols and systems, and tracking down issues to improve our users' quality of life.
Ubisoft, Software Engineer Intern
2019 - 2019

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